Sept. 15th, 2019

So today (after church), I return to work. I’d have to leave after communion since it’s pretty soon in the afternoon–luckily my church posts videos of the sermons on YouTube.

Because of how much is packed in a Sunday, I don’t have time to do creative stuff these days. Due to that, I prepared this post in advance, and scheduled when it would be uploaded.

But, to compensate, here are some more cool playthrough videos done by NintendoComplete on YouTube some time back.

This one of Super C, the sequel to Contra on the NES (man, the NES ports of Contra and Super C really out-did their original arcade counterparts–namely with extra levels!)

And one with Contra Force, another Contra series game on the NES. May not have aliens, but still some run-and-gun action that the Contra series is famous for.

Hopefully this’ll tide you people over for a while.

Sept. 14th, 2019–Vacation Week Comes to a Close

So today is the last day of my vacation week. At least I got a lot of my creative stuff done.

Tomorrow is when I go back to the old grind. It seems Mondays and Wednesdays will be the only days I can really get progress on my game making again. I might have to turn my Discord on to get help on some of the stuff. Other than those, I’ll probably be using the after-work ours for other creative stuff, like art or writing.

Meh, gotta do what ya gotta do.

Anyway, I’ll wrap up this post with this cool playthrough NintendoComplete (on YouTube) did near the end of last year (2018) of a translated version of the original Famicom version of Contra (has a lot of stuff we in the USA missed out on):

Sep. 5th, 2019

Had an extra day off today, because of Labor Day making things a bit crazy (long story). So I was able to try to get a little work on my current game project–making up a health bar graphic. Just need some more help on setting things up.

I also worked on plans for a future game project. Just need to work on the finer details when I work on the main game itself–namely the dialogue, so I can prepare a chart for when I work on translating it into another language. Kinda hard to explain, but hopefully it’ll work.

Oh, and check out this video by good ol’ Andrew Klavan–gotta love his satire.

So, that’s pretty much it for me for now. What’s new with the rest of you.

Sept. 4th, 2019

As stated yesterday, I posted in the Pixel Game Maker MV community forums on Steam, how to set up some health bars for a project. One person gave an idea, but recommended I wait till I hear more from the main people.

In the meantime, I’ll be typing up some ideas for other game projects I want to work on, so I have the ideas prepared when I get to them. Hopefully with newfound knowledge, I can do a lot more game projects.

Anyhow, how are the rest of you?

Aug. 29th, 2019

Not gonna be a whole lot of relaxing pretty soon, but hopefully the storm will blow over once Labor Day itself finally arrives.

So after my main job today, I got to do some more writing for my next attempt at sending an article to Fantasy & Science Fiction.

But hopefully in the future, I could do more work on game projects, or even do a Let’s Play video series. I’d love to use this blog for posting video game related stuff.

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