Sep. 5th, 2019

Had an extra day off today, because of Labor Day making things a bit crazy (long story). So I was able to try to get a little work on my current game project–making up a health bar graphic. Just need some more help on setting things up.

I also worked on plans for a future game project. Just need to work on the finer details when I work on the main game itself–namely the dialogue, so I can prepare a chart for when I work on translating it into another language. Kinda hard to explain, but hopefully it’ll work.

Oh, and check out this video by good ol’ Andrew Klavan–gotta love his satire.

So, that’s pretty much it for me for now. What’s new with the rest of you.

Sept. 4th, 2019

As stated yesterday, I posted in the Pixel Game Maker MV community forums on Steam, how to set up some health bars for a project. One person gave an idea, but recommended I wait till I hear more from the main people.

In the meantime, I’ll be typing up some ideas for other game projects I want to work on, so I have the ideas prepared when I get to them. Hopefully with newfound knowledge, I can do a lot more game projects.

Anyhow, how are the rest of you?

Aug. 29th, 2019

Not gonna be a whole lot of relaxing pretty soon, but hopefully the storm will blow over once Labor Day itself finally arrives.

So after my main job today, I got to do some more writing for my next attempt at sending an article to Fantasy & Science Fiction.

But hopefully in the future, I could do more work on game projects, or even do a Let’s Play video series. I’d love to use this blog for posting video game related stuff.

Aug. 27th, 2019

So work today was relatively calm… for now. But things are gonna get chaotic on the Sunday before Labor Day.

Anyway, after work, I did up some creative works, namely conceptual ideas of a game based on one of my friend’s many characters. Another is working on the next batch of adoptables (er, long story).

Tomorrow is another day off for me, hopefully I can do some more creative stuff during that time. Wish me luck on that (heh heh). Just need to maintain the attention span on it.

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